SeptemvriskaSesijaSalon
x = independently organized TED event

Theme: Gaming: The social Impact

This event occurred on
March 30, 2016
7:00pm - 9:30pm CEST
(UTC +2hrs)
Скопје, Karpoš
Macedonia

Why doesn't the real world work more like an online game? In the best-designed games, our human experience is optimized. We have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment.

What about games makes it impossible to feel that we can't achieve everything? How can we take those feelings from games and apply them to real-world work? How are we going to solve real-world problems in games?

These will be the questions that we will be answering during our next TEDx event!

Social Innovation Hub
Rugjer Boshovikj 16
Скопје, Karpoš, 1000
Macedonia
Event type:
Salon (What is this?)
See more ­T­E­Dx­Septemvriska­Sesija­Salon events

Speakers

Speakers may not be confirmed. Check event website for more information.

Boban Joksimoski

Assistant
Boban Joksimoski currently holds the position assistant for the subjects about design, programming and graphics at the prestigious FINKI college. He describes himself as a major fan of open source technologies, Half-Life, Starcraft and Warcraft.

Danko Dimoski

Game Designer
Danko Dimoski is a distinguished member of the gaming community in Macedonia. He is currently working at Tesseract Interactive, a movie producer and he is one of the founders of GG.mk, the most popular gaming podcast in Macedonia.

Organizing team

Aleksandar
Lazovski

Skopje, Macedonia
Organizer

Natalija
Najdova

Skopje, Macedonia
Co-organizer
  • Alek Gorgievski
    Team member
  • Iva Alabashovska
    Team member
  • Lina Lambrinidis
    Production
  • Martin Jovchevski
    Team member
  • Nadica Pankovska
    Marketing/Communications
  • Nikolco Gosev
    Partnerships/Sponsorship
  • Predrag Mitrikeski Klekackoski
    Marketing/Communications
  • Sofija Bogeva
    Team member