We’re more connected than ever before but, in some parts of the world, life has never been more difficult. From refugee camps full of people displaced by war to urban blight in the developed world, our problems are growing more complex. But in that strife lies opportunity. In the seventh session of TED2017, hosted by […]Continue reading
Why you should listen
Developed by gaming upstarts Colossal Order and guided by Korppoo as lead designer, Cities: Skylines has become the gold standard for city simulation games -- an honor previously held by the genre-defining Sim City.
At the core of Colossal Order’s rejuvenated game designs is their dedication to creating an accessible experience for all users, whether through ease of use or by allowing users to suggest their own modifications. As a result, Colossal Order doesn’t shy away from game projects that touch on the problems of urbanization, gentrification or the possibilities of servicing a city with nothing but gravel roads.
What others say
“[Cities: Skylines] demonstrates a perfect example of just how high the rewards can be for respecting your audience and making the game that people really want to play.” — PC Invasion, February 17, 2016