Don Levy A cinematic journey through visual effects
It's been 110 years since Georges Méliès sent a spaceship slamming into the eye of the man on the moon. So how far have visual effects come since then? Working closely with the Academy of Motion Picture Arts and Sciences, Don Levy takes us on a visual journey through special effects, from the fakery of early technology to the seamless marvels of modern filmmaking.
Danielle Feinberg The magic ingredient that brings Pixar movies to life
Danielle Feinberg, Pixar's director of photography, creates stories with soul and wonder using math, science and code. Go behind the scenes of Finding Nemo, Toy Story, Brave, WALL-E and more, and discover how Pixar interweaves art and science to create fantastic worlds where the things you imagine can become real. This talk comes from the PBS special "TED Talks: Science & Wonder."
Doug Roble Digital humans that look just like us
In an astonishing talk and tech demo, software researcher Doug Roble debuts "DigiDoug": a real-time, 3-D, digital rendering of his likeness that's accurate down to the scale of pores and wrinkles. Powered by an inertial motion capture suit, deep neural networks and enormous amounts of data, DigiDoug renders the real Doug's emotions (and even how his blood flows and eyelashes move) in striking detail. Learn more about how this exciting tech was built — and its applications in movies, virtual assistants and beyond.
Ed Ulbrich How Benjamin Button got his face
Ed Ulbrich, the digital-effects guru from Digital Domain, explains the Oscar-winning technology that allowed his team to digitally create the older versions of Brad Pitt's face for "The Curious Case of Benjamin Button."
Rob Legato The art of creating awe
Rob Legato creates movie effects so good they (sometimes) trump the real thing. In this warm and funny talk, he shares his vision for enhancing reality on-screen in movies like Apollo 13, Titanic and Hugo.
Paul Debevec Animating a photo-real digital face
Computer graphics trailblazer Paul Debevec explains the scene-stealing technology behind Digital Emily, a digitally constructed human face so realistic it stands up to multiple takes.