Beyond Facebook, beyond consoles and even computer screens, games are becoming the medium for everyday life, says game designer Jesse Schell.

Why you should listen

From his official bio: "Prior to starting Schell Games in 2004, Jesse Schell was the Creative Director of the Disney Imagineering Virtual Reality Studio, where he worked and played for seven years as designer, programmer and manager on several projects for Disney theme parks and DisneyQuest, as well as on Toontown Online, the first massively multiplayer game for kids.

"Schell is also on the faculty of the Entertainment Technology Center at Carnegie Mellon University, where he teaches classes in Game Design and serves as advisor on several innovative projects. Formerly the Chairman of the International Game Developers Association, he is also the author of the award winning book The Art of Game Design: A Book of Lenses."

Schell Games' latest endeavor: creating a video game based on the box office hit The Mummy.  

What others say

“Easily the most comprehensive, practical book I’ve ever seen on game design.” — Will Wright, on The Art of Game Design

Jesse Schell’s TED talks

Jesse Schell on the TED Blog

New Best of the Web talk: Jesse Schell

April 3, 2010

Jesse Schell: When games invade real life Games are invading the real world — and the runaway popularity of Farmville and Guitar Hero is just the beginning, says Jesse Schell. At the DICE Summit, he makes a startling prediction: a future where 1-ups and experience points break “out of the box” and into every part […]

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