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人工智能向婴儿学习如何玩游戏玩得更好
576,941 views |
布莱恩•克里斯蒂安 |
TED-Ed
• November 2021
Read transcript
2013年,一组研究人员想要创造一个能够打败雅达利(Atari)所有游戏的人工智能系统。他们开发了一个名为“深度Q网络”(Deep Q Networks, DQN)的系统。不到两年,这个系统就超越了人类。但有一个明显的例外。在《蒙特祖玛的复仇》中,DQN连一分都没有得到。是什么让这款游戏对AI来说如此困难?布莱恩•克里斯蒂安进行调查。 【课程内容:布赖恩•克里斯蒂安,由加文·爱德华兹和 Movult 执导】
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