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  • Talks 1240
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31 - 60 of 4253 results

Yves Béhar: A supercharged motorcycle design

Yves Béhar and Forrest North unveil Mission One, a sleek, powerful electric motorcycle. They share slides from distant (yet similar) childhoods that show how collaboration kick-started their friendship -- and shared dreams.
https://www.ted.com/talks/yves_behar_a_supercharged_motorcycle_design

Marian Bantjes: Intricate beauty by design

In graphic design, Marian Bantjes says, throwing your individuality into a project is heresy. She explains how she built her career doing just that, bringing her signature delicate illustrations to storefronts, valentines and even genetic diagrams.
https://www.ted.com/talks/marian_bantjes_intricate_beauty_by_design

Jacek Utko: Can design save newspapers?

Jacek Utko is an extraordinary Polish newspaper designer whose redesigns for papers in Eastern Europe not only win awards, but increase circulation by up to 100%. Can good design save the newspaper? It just might.
https://www.ted.com/talks/jacek_utko_can_design_save_newspapers

Logo and Design

All of your branded materials will have a specific logo and design that represents your TEDx event. When it comes to developing both, consistency is key. In the following pages, you'll learn how to create your TEDx event logo, and explore what it means to design a unique identity that fits your TEDx event: Up first: Your TEDx logo
https://www.ted.com/participate/organize-a-local-tedx-event/tedx-organizer-guide/branding-promotions/logo-and-design

Ross Lovegrove: Organic design, inspired by nature

Designer Ross Lovegrove expounds his philosophy of "fat-free" design and offers insight into several of his extraordinary products, including the Ty Nant water bottle and the Go chair.
https://www.ted.com/talks/ross_lovegrove_organic_design_inspired_by_nature

Don Norman: 3 ways good design makes you happy

In this talk from 2003, design critic Don Norman turns his incisive eye toward beauty, fun, pleasure and emotion, as he looks at design that makes people happy. He names the three emotional cues that a well-designed product must hit to succeed.
https://www.ted.com/talks/don_norman_3_ways_good_design_makes_you_happy

George Dyson: The story of Project Orion

Author George Dyson spins the story of Project Orion, a massive, nuclear-powered spacecraft that could have taken us to Saturn in five years. His insider’s perspective and a secret cache of documents bring an Atomic Age dream to life.
https://www.ted.com/talks/george_dyson_the_story_of_project_orion

George Dyson: The birth of the computer

Historian George Dyson tells stories from the birth of the modern computer -- from its 17th-century origins to the hilarious notebooks of some early computer engineers.
https://www.ted.com/talks/george_dyson_the_birth_of_the_computer

Lisa Dyson: A forgotten Space Age technology could change how we grow food

We're heading for a world population of 10 billion people -- but what will we all eat? Lisa Dyson rediscovered an idea developed by NASA in the 1960s for deep-space travel, and it could be a key to reinventing how we grow food.
https://www.ted.com/talks/lisa_dyson_a_forgotten_space_age_technology_could_change_how_we_grow_food

Sinéad Burke: Why design should include everyone

Sinéad Burke is acutely aware of details that are practically invisible to many of us. At 105 centimeters (or 3' 5") tall, the designed world -- from the height of a lock to the range of available shoe sizes -- often inhibits her ability to do things for herself. Here she tells us what it's like to navigate the world as a little person and asks:...
https://www.ted.com/talks/sinead_burke_why_design_should_include_everyone

George Smoot: The design of the universe

At Serious Play 2008, astrophysicist George Smoot shows stunning new images from deep-space surveys, and prods us to ponder how the cosmos -- with its giant webs of dark matter and mysterious gaping voids -- got built this way.
https://www.ted.com/talks/george_smoot_the_design_of_the_universe

Kevin Bethune: The 4 superpowers of design

Design veteran Kevin Bethune argues that designers' talents are often undervalued in business. He says that all designers have four key superpowers: x-ray vision, shapeshifting, extrasensory perception (ESP) and the ability to make others superhuman. Sound unbelievable? Watch and learn what can happen when designers are given space in the workpl...
https://www.ted.com/talks/kevin_bethune_the_4_superpowers_of_design

Timothy Prestero: Design for people, not awards

Timothy Prestero thought he'd designed the perfect incubator for newborns in the developing world -- he even won awards for it. But he and his team learned a hard lesson when their incubator completely failed to catch on. Hear his hard-earned manifesto on the importance of designing for real-world use, not accolades.
https://www.ted.com/talks/timothy_prestero_design_for_people_not_awards

Playlist: Building introspective spaces (4 talks)

A thoughtful walk-through on what it takes to design spaces for quiet moments of reflection.
Curated by TED · 4 talks
https://www.ted.com/playlists/building_introspective_spaces

Design Matters with Debbie Millman

Design Matters with Debbie Millman is one of the world’s very first podcasts. Broadcasting independently for over 15 years, the show is about how incredibly creative people design the arc of their lives. About the host Debbie Millman Named “one of the most influential designers working today” by Graphic Design USA, and “one of the most creative...
https://www.ted.com/podcasts/design_matters_with_debbie_millman

Freeman Dyson: Let's look for life in the outer solar system

Physicist Freeman Dyson suggests that we start looking for life on the moons of Jupiter and out past Neptune, in the Kuiper belt and the Oort cloud. He talks about what such life would be like -- and how we might find it.
https://www.ted.com/talks/freeman_dyson_let_s_look_for_life_in_the_outer_solar_system

James Patten | TED Speaker

James Patten, a TED Fellow, imagines new ways for us to play with computers.
Interaction designer
https://www.ted.com/speakers/james_patten

Elise Roy: When we design for disability, we all benefit

"I believe that losing my hearing was one of the greatest gifts I've ever received," says Elise Roy. As a disability rights lawyer and design thinker, she knows that being Deaf gives her a unique way of experiencing and reframing the world -- a perspective that could solve some of our largest problems. As she says: "When we design for disability...
https://www.ted.com/talks/elise_roy_when_we_design_for_disability_we_all_benefit

Abigail Disney: Dignity isn't a privilege. It's a worker's right

What's the purpose of a company? In this bold talk, activist and filmmaker Abigail Disney imagines a world where companies have a moral obligation to place their workers above shareholders, calling on Disney (and all corporations) to offer respect, dignity and a living wage to everyone who works for them.
https://www.ted.com/talks/abigail_disney_dignity_isn_t_a_privilege_it_s_a_worker_s_right

Paula Scher: Great design is serious, not solemn

Paula Scher looks back at a life in design (she's done album covers, books, the Citibank logo ...) and pinpoints the moment when she started really having fun. Look for gorgeous designs and images from her legendary career.
https://www.ted.com/talks/paula_scher_great_design_is_serious_not_solemn

Caitlin Holman: How game design can help schooling

The world is changing rapidly but models of decades-old schooling still influence educational systems in ways that leave students with few reasons to truly excel. Education researcher Caitlin Holman explains how game design principles engineered to keep players motivated can be co-opted to revitalize schools and improve educational outcomes.
https://www.ted.com/talks/caitlin_holman_how_game_design_can_help_schooling

Margaret Gould Stewart: How giant websites design for you (and a billion others, too)

Facebook's "like" and "share" buttons are seen 22 billion times a day, making them some of the most-viewed design elements ever created. Margaret Gould Stewart, Facebook's director of product design, outlines three rules for design at such a massive scale—one so big that the tiniest of tweaks can cause global outrage, but also so large that the ...
https://www.ted.com/talks/margaret_gould_stewart_how_giant_websites_design_for_you_and_a_billion_others_too

John Maeda: How art, technology and design inform creative leaders

John Maeda, former President of the Rhode Island School of Design, delivers a funny and charming talk that spans a lifetime of work in art, design and technology, concluding with a picture of creative leadership in the future. Watch for demos of Maeda's earliest work -- and even a computer made of people.
https://www.ted.com/talks/john_maeda_how_art_technology_and_design_inform_creative_leaders

Tania Douglas: To design better tech, understand context

What good is a sophisticated piece of medical equipment to people in Africa if it can't handle the climate there? Biomedical engineer Tania Douglas shares stories of how we're often blinded to real needs in our pursuit of technology -- and how a deeper understanding of the context where it's used can lead us to better solutions.
https://www.ted.com/talks/tania_douglas_to_design_better_tech_understand_context

Milton Glaser: Using design to make ideas new

From the TED archives: The legendary graphic designer Milton Glaser dives deep into a new painting inspired by Piero della Francesca. From here, he muses on what makes a convincing poster, by breaking down an idea and making it new.
https://www.ted.com/talks/milton_glaser_using_design_to_make_ideas_new

Mara Mintzer: How kids can help design cities

Adults tend to think of kids as "future citizens" -- their ideas and opinions will matter someday, just not today. But kids make up a quarter of the population, so shouldn't they have a say in what the world they'll inherit will look like? Urban planner Mara Mintzer shares what happened when she and her team asked kids to help design a park in B...
https://www.ted.com/talks/mara_mintzer_how_kids_can_help_design_cities

Paul Bennett | TED Speaker

As a creative director at Ideo, Paul Bennett reminds us that design need not invoke grand gestures or sweeping statements to be successful, but instead can focus on the little things in life, the obvious, the overlooked.
Designer; creative director, Ideo
https://www.ted.com/speakers/paul_bennett

Tim Brown: Designers -- think big!

Tim Brown says the design profession has a bigger role to play than just creating nifty, fashionable little objects. He calls for a shift to local, collaborative, participatory "design thinking" -- starting with the example of 19th-century design thinker Isambard Kingdom Brunel.
https://www.ted.com/talks/tim_brown_designers_think_big

Thomas Madrecki: Can we design cities for happiness?

City planners are already busy designing futures full of bike paths and LEED-certified buildings. But are they designing for our happiness? It's hard to define, and even harder to plan for, but urban planner Thomas Madrecki has a simple solution: Ask the public.
https://www.ted.com/talks/thomas_madrecki_can_we_design_cities_for_happiness

Chris Downey: Design with the blind in mind

What would a city designed for the blind be like? Chris Downey is an architect who went suddenly blind in 2008; he contrasts life in his beloved San Francisco before and after -- and shows how the thoughtful designs that enhance his life now might actually make everyone's life better, sighted or not.
https://www.ted.com/talks/chris_downey_design_with_the_blind_in_mind
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