Will Wright:
윌 라이트 : 세상을 만드는 장난감을 만들다

TED2007 · 16:37 · Filmed Mar 2007
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빠른 호홉의 친절한 프레젠테이션을 통해 윌 라이트가 그가 디자인한 이전의 명작들보다 더 사람들을 매혹시킬 새로운 게임 "스포어"를 선보입니다.

Game designer
Will Wright invented a genre of computer game that involves neither winning nor shooting, yet has generated colossal hits. Among them: SimCity (which earned its publisher $230 million), The Sims, and Spore. Full bio
This talk was presented at an official TED conference, and was featured by our editors on the home page.



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