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スコット・キムのパズル技術の分析

Filmed Dec 2008 • Posted Dec 2009EG 2008
EG 2008
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2008 EG 会議 で 、 パズル ・デザイナー として有名なスコット・キム が、パズル - メーカー の考え方を説明します。彼の作った人気のあるゲームをサンプルに、ゲームの魅力を共有し ます。

Scott Kim designs puzzles in the spirit of MC Escher's art and Tetris -- visually stimulating, thought provoking and suffused with broad appeal. Full bio »

Translated into Japanese by Hidetoshi Yamauchi
Reviewed by Dana Milea
Comments? Please email the translators above.

More talks translated into Japanese »

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