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1998年、ブレンダ・ローレル氏はTEDにて問いかけた -なぜベストセラーとなっているTVゲームは全て男の子をターゲットしたものであるのか?- ローレル氏は、女の子が喜んで遊ぶTVゲームをいかにして創り出すかという2年超に及ぶリサーチについて語った。それは先駆者的な功績と言えるだろう。-TEDアーカイヴより
Brenda Laurel has been part of several major revolutions in the way humans use computers: virtual reality, interactive narratives and some fresh approaches to gaming. Full bio »
Translated into Japanese by Hiroaki Kobashi
Reviewed by Masayo Maeda
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