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Una joya del archivo de TED. En TED del 1998 Brenda Laurel se preguntó: ¿Por qué todos los videojuegos de mayor venta están destinados a los niños?. Ella habló acerca de su investigación, de más de dos años, cuyo objetivo era crear un juego que llegara a fascinar a las niñas. Un trabajo pionero que aún hoy sigue estando vigente.
Brenda Laurel has been part of several major revolutions in the way humans use computers: virtual reality, interactive narratives and some fresh approaches to gaming. Full bio »
Translated into Spanish by Lidia Cámara de la Fuente
Reviewed by carmen weitzel
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