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رييل تورستن يستعين بعلم الأحياء لبرمجة رسوم متحركة

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تورستن رييل يصف كيفية الاستعانة بعلم الأحياء لجعل حركة الرسوم المتحركة أقرب إلى الحقيقة -- من خلال بناء الإنسان من الداخل إلى الخارج ، بهيكل عظمي وعضلات وجهاز عصبي. تحدث لـ TED في عام 2003 تستطيع الاطلاع على عمله الآن في لعبة الـ GTA4.

By coding computer simulations with biologically modeled nervous systems, Torsten Reil and his company NaturalMotion breathe life into the animated characters inhabiting the most eye-poppingly realistic games and movies around. Full bio »

Translated into Arabic by Mohamed Achraf BEN MOHAMED
Reviewed by Yassine Merzougui
Comments? Please email the translators above.

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