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برندا لورا في ابتكار ألعاب فيديو للفتيات

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أرشيف تيد، تيد للعام 1998، براندا لورا تسال: لماذا تستهدف ألعاب الفيديو الأكثر مبيعاً الأولاد الصغار، فلقد تحدثت حول السنتين التي قضتها في الأبحاث لإبتكار لعبة للفتيات بإمكانهم لعبها، إنه العمل الرائد الذي يتردد صداه اليوم.

Brenda Laurel has been part of several major revolutions in the way humans use computers: virtual reality, interactive narratives and some fresh approaches to gaming. Full bio »

Translated into Arabic by amani al-shaalan
Reviewed by Anwar Dafa-Alla
Comments? Please email the translators above.

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