Art Director at Opposable Games, freelance designer, and curator of TEDxBristol.
A multidisciplinary designer/artist with experience in graphic design, video game development and illustration. Provided visual note-taking at TED2012.
Believes the best conversations happen when industries collide.
Design, games, science, lifting heavy things.
The use of games to enrich and inform people about the world around them, with the focus on a fun and engaging experience first.
Opposable Games have done work with the Wellcome Trust on biomedical games, and by focusing on providing a fun experience, people of all ages have engaged with the science portrayed without feeling like they're being lectured.
Visual note-taking, science, weight-lifting, obtaining a cyborg arm.
Curator & organiser at TEDxBristol 2013
Visual note-taking at TED2012
Design & visual note-taking at TEDxBristol 2012
Visual note-taking at TEDxYouth@Bath 2012
Design & visual note-taking at TEDxBristol 2011
Design & visual note-taking at TEDxYouth@Bath 2011
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