Amy lives in Cambridge, MA and works primarily as a Catalyst with Sebastian Seung‘s Computational Neuroscience lab at MIT creating EyeWire, a game to map the brain. EyeWire allows citizen scientists to decipher synaptic level neural connectivity, facilitating our understanding of the connectome and how the mind makes you who you are.
Amy founded and curates the TEDx Global Music Project, an initiative that collects, remasters and shares the best live music from TEDx events around the world. She curates TEDxMIT and formerly TEDxHuntsville. Amy is a partner and creative director of HealthSterling where she scales crowd-sourced Healthy City programs.
When employing her neural networks outside of a professional setting, Amy is ambidextrous and the first person to give an autotuned presentation at a TED Conference. She likes a sciences, strong breezes, exploration and information visualizations.
rhetoric, history, world travel, reading, writing, being outdoors, posture, algorithms, dancing, adrenaline, gardening, laughter, symmetry
We social creatures must share inspiration to excel at innovation. The way we approach the world determines what we can make of it. If we look at obstacles, such as war or space travel, as opportunities to create solutions, we advance not only our own capacity to catalyze a positive change in the world, but the starting point of future endeavors. Cheers.
Natural Capital, Ideas and Opinions, Eurekas. Complex systems, ecology, neurology, living with passion.
I am ambidextrous.
19:17 Posted: May 2012
Views: 366,156 | Comments: 74
17:56 Posted: Jun 2011
Views: 333,574 | Comments: 175
16:26 Posted: Jul 2010
Views: 2,246,552 | Comments: 441
20:06 Posted: Mar 2010
Views: 1,439,819 | Comments: 310
05:59 Posted: Sep 2009
Views: 1,110,785 | Comments: 244
TEDCred score: +8785.60 TEDCred reflects your contribution to the TED community.
A comment on Conversation: How might gaming and crowd-sourcing change the future of science?
A reply on Conversation: How might gaming and crowd-sourcing change the future of science?
A reply on Conversation: How might gaming and crowd-sourcing change the future of science?
FoldIt has an interesting case study here -- they compared their players to software called Rosetta, the best in the world at folding proteins. While initially the software was better, the humans surged ahead when it came to taking shirt tern risks in anticiaption of longer term gains. Meaning that humans would put a protein in a higher energy state (an outcome you do not want) in order to play it into a lower one. Human strategies win in part because they include experimentation and risk taking that the computer is simply not capable of doing.
A reply on Conversation: How might gaming and crowd-sourcing change the future of science?
A reply on Conversation: How might gaming and crowd-sourcing change the future of science?
Certainly not all science can use a gamified, crowd-sourced method; however, I think that an ever increasing range of scientific endeavors can utilize power the crowd approaches to accelerate research. Data analysis is a hurdle almost all researchers face and one that is well-tailored to citizen science.
As researchers become more apt and innovative through crowd sourcing, I think they will come up with ever novel applications and unique usages -- that's why I think it will transform science. If you asked most professors just five years ago how they would involve the general public in their research, most would have said they wouldn't. Today, many still hold that opinion. I think in the future, few will resist this symbiotic form of scientific discovery.
A comment on Conversation: As a TEDx organizers I wish there were this feature on ted.com/tedx. Please propose a suggestion or an idea around future functionality.
Our community wants ways to act on ideas worth spreading. They generate more ideas than our team at TEDxHuntsville can implement - if there is a way to help them share and collaborate without our oversight or perhaps collaborate with other TEDx communities who want to get involved beyond a conference, that would be valuable.
It would also be great to browse TEDx design inspiration like website screenshots, branding, promo videos. This content could be submitted and ranked by users.
I also really like TEDxAmsterdam's Ideas worth doing initiative that shares and ranks actions by various TEDx-ers. Would be a great way to inspire action worth spreading!
A comment on Conversation: Can technology enable communication through time?
A reply on Conversation: How will TEDx change the world?
A comment on Conversation: Can we "engineer" our own interests through repeated exposure?
That small sentence is "So what inspires you?" and it is the first thing one stranger said to me at TEDGlobal. That just..doesn't happen. But it did. And from there something changed. Many little things changed. I began slipping little curiosities into conversations and experimenting with interactions. I began to realize that I can catalyze a conversation into a meaningful exchange if I open up and do the uncomfortable, asking questions that encourage others to go deeper than a chat - to really share who they are, what they are passionate about and why.
This generates interest engineering. Before you know it you'll be writing philosophical emails to great minds and getting thoughtful responses. You will discover new ideas as those minds link you up with people and ideas you never knew existed. If you explore ideas you love with friends old and new and particularly explore who it is with whom you interact, you will find that engineering interest is two fold and can be instigated both internally and by others. Curate conversations.
Seriously, try saying "what inspires you?" more often. Or ever. It takes guts. They'll give you a perplexed look and then you'll set fourth into a splendid conversation, bits of which may change who you become. And maybe you'll be that person who inspires interest in others. You're well on the way :)
A comment on Talk: Steve Keil: A manifesto for play, for Bulgaria and beyond