TED Community » Geoffrey Long

About Me

Geoffrey Long is a media analyst, scholar, author, and creative consultant. He currently works at Microsoft in the Office of the CTO/CXO in the Entertainment and Devices division, examining storytelling, transmedia and design trends and how technology and entertainment co-evolve. He is an alumni researcher with the Convergence Culture Consortium at MIT, a co-editor of the Playful Thinking book series from the MIT Press, and an executive board member of the Interstitial Arts Foundation. His writing has appeared in Polaris, Gothik, Hika, {fray} and The Comics Journal's Guttergeek; he serves on the editorial boards of Eludamos, the Journal for Computer Game Culture and the Journal for Transformative Works and Cultures; and he is a frequent speaker at such conferences as SIGGRAPH, SCMS, the Game Developers Conference, Pictoplasma and FuturePlay. His personal site can be found at geoffreylong.com.

Location:
United States, Belmont, MA
Current organization:
Singapore-MIT GAMBIT Game Lab
Current role:
Researcher & Communications Director
Gender:
Male
Areas of expertise:
Transmedia Storytelling
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More About Me

I'm passionate about

New ways to develop stories and story worlds, including emerging media forms and practices such as transmedia storytelling.

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