Chris Hollander Posted over 2 years ago Daphne Bavelier: Your brain on video games This talk is just the latest example here on TED describing the benefits of gaming and debunking the crotchety common knowledge that says games are bad for mental and physical health. I would like to ask that we start to take this debate forward, move past the antiquated good or bad debate, and discuss the responsibility society has for designing better and more enthralling games. I don't simply mean slicker graphics and bigger worlds, but games that have been designed to incorporate the best aspects the medium has to offer. To attempt to put this question into context I point out that print media for example, during its long history has been co-opted by society and rules have been established and certain things are expected from its use- information distribution, public discourse ect. What can be expected of video games in the future? What are some principles that can be worked towards? Here I've heard discussion about including artists, musicians and actors in the production of games, but what about also incorporating historians, educators, neurologists during the design process?