TED Community » Angele Zamarron

About Me

Location:
United States, Olympia, WA
Gender:
Prefer not to say


Comments

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    A comment on Conversation: What are some innovative things I can do with a new apartment?

    Jul 26 2011: I don't know, but I just watched this video
    says go to the dump, save some things from a landfill, and personalize to suit your style.
    http://www.ted.com/talks/dan_phillips_creative_houses_from_reclaimed_stuff.html
  • +1

    A comment on Talk: Johan Rockstrom: Let the environment guide our development

    Dec 8 2010: oh ma gawww read a biogeochemistry book and THEN shout your claims at one another
  • A reply on Talk: Jane McGonigal: Gaming can make a better world

    Oct 9 2010: I don't think addictive reward systems work. People get tired of it eventually. I think most players recognize that they are addicted, and the ones who crave challenge and betterment will move on to new games, or focus their energy on real life. If we want to save the world or have real life epic wins, we need to make smart people, and we need people not to be satisfied with reward systems that don't require collaboration or offer real skill improvement. That's why I think that to make the world more like a video game we really just need to educate people about problems/scientific research/art/everything from an early age so children can get excited about things. Now that we have the internet, teachers should be able to find resources for things their kids are interested in and should be passionate about helping kids learn what gets their minds rolling.
  • A comment on Talk: Jane McGonigal: Gaming can make a better world

    Oct 9 2010: When I read "reality is broken and we need to make it more like a game" I really thought her talk was going somewhere radical. I thought her ideas for a solution to the problem of real life being a place where individuals can't achieve epic wins would be more based in revolutionary reform toward a real life environment where a person can easily find problem they can work on as well collaborators for actual epic wins.
    I wonder what percentage of people who actually changed their habits while playing World Without Oil have kept those habits. It's a neat idea, but I think the solution to making the world more like a video game isn't by making video games that force you to change real life habits, but by doing something that will alter our American culture from our tendency to compete for individual recognition rather than work together like people do in MMO's and online FPS's. I think the answer requires changing the teachers and bullshit of public education.

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