TED Community » María Luciana Rolón

About Me

Mind-spelunker, wannabe translator...

Location:
Brazil, Porto Alegre, Rs
Gender:
Female
Areas of expertise:
translation
Member Picture

TED Translator

More About Me

An idea worth spreading

Say "Hello", "Good morning/afternoon/evening" and smile at those around you; your friends, teachers, colleagues, the cleaning staff, janitors, security guards, sales clerks, people. You'll be making someone's day brighter and people will remember you for a kind a person.
So do this out of a sense of respect for people, out of charity, out of personal interest, but smile nevertheless. What matters is not why you make someone's day brighter, but that you make it so.

Talk to me about

Anything. If it happens that you found something I don't find remotely interesting, I'll let you know. Still, that's rare.

People don't know that I'm good at

It might seem like I'm not paying attention, like I didn't understand because I can't explain, but I'm really good at learning things.

Comments

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  • A reply on Talk: Gabe Zichermann: How games make kids smarter

    Nov 23 2011: I think I understand your point, but I also think you are mixing very different things there. There are the games that fit the casino analogy, yes, but those are exactly what you say they are, and that's it.

    You can't possibly compare, say, the Civilization series to a facebook game (even if there is a facebook version of it, that'd be the only one you could compare actually). Non-casino-like games are much more than just learn to pull the lever and put your brain to sleep. Civ requires you to manage a virtual civilization pretty much like a chess player and his pieces. That can't possibly be a game that let's your brain sleep while you're at it - specially at higher difficulty levels.

    While most games aren't really educational, they can't be said to be just slot-machines. Besides, "learning" and "education"(as in school) are closely related, but are not the same thing. You are taking one for the other without much room for creativity.

    Also, have you ever played guitar hero? Try the hard difficulty level. It's not a real guitar, but try it anyway.
  • A reply on Talk: Gabe Zichermann: How games make kids smarter

    Nov 23 2011: "One of the most one-sided, uninformative, pathetic and disappointing TED talks EVER." .... In your opinion, and it's not like your opinion represents the absolute truth of the world, yes?

    "Zombie children" meaning exactly what? Since our mileage may vary, I'd like to ask you to be clear on that. What I would assume is that you are talking about their zombie-like behaviour while playing. I hope that's not the case though. After all, that's exactly what anyone looks like while highly concentrated on something (however unimportant).

    Also, what do you mean by "communicating properly'? What are your standards for "proper" communication. As a Linguistics student, I'm very curious about your opinion on that. Not that it has to be something out of a serious article or anything, no, no. I just want to know your thoughts on it as whoever you are.
  • A reply on Talk: Gabe Zichermann: How games make kids smarter

    Nov 23 2011: You trying to join him now might be awkward and seem unwanted, but it's really cool. Sooner would've been easier, yes, but don't give up. You can always challenge him on some Wii/Kinect game. ;-)
    I was 6 when my parents got our first computer (a 286). We didn't have MMO's like today, but my then 3 y-o brother and I would both play and watch our dad play games. My dad still games a lot, and we don't even dare challenge him. =P
  • A reply on Talk: Niall Ferguson: The 6 killer apps of prosperity

    Sep 22 2011: I don't think "economic superiority" is only about countries, but their people too. In that case you can't say freedom has nothing to do with it. There would be no well-off society that includes slaves and such. The empires might be rich, but the people aren't - just the nobility and such. And that's the biggest difference in that aspect.
  • A comment on Conversation: Culture eates strategy for a breakfast

    Mar 18 2011: Velchal,

    The various nations as we currently know them are what we know them to be for a reason. Society adapts and evolves according to its needs. Once, we lived in a world where everything was distant. Now, we have access to everything, everyone and everywhere. The time when we were all different nations will, hopefully, soon be gone. Yet, it is not something to fear.
    The fear of loosing one's culture is very understandable. And, with all that is happening, at such speed, it's also no wander. But, don't forget that large and even smaller countries have their own states/provinces(...) that still keep their own culture withing the culture of their nations. There will be changes that will broaden the minds of people, but they wont extinguish the beauty behind their different cultures.
  • A reply on Conversation: Wind is safer than nuclear power

    Mar 18 2011: I would prefer hydroelectricity, when possible, with smallish dams instead of the larger ones like Itaipú. Ten smaller dams can not only produce just as much juice, but they can also be build on the same river. In the end they'll cost just as much as a large dam would. But, instead of needing about 10 years to be operational, smallish ones should take about one year each. There's the flooded area too. A large dam could ruin a smaller ecosystem, whereas a smaller dam wouldn't flood so much territory and might not be so dangerous.

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