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A comment on Conversation: effects of violent video games on aggressive behavior
I think that the real question, especially for younger players, is whether violence is promoted as a means to achieve one's goals or increase one's status: if this happens in the player's family and/or school, then the game is merely a trigger for violent behavior in social settings. If it doesn't, then the young player should be able to differentiate between what's needed to perform well in the game and outside.