Sebastian Sluga

Artist
Fairfield, PA, United States

About Sebastian

Languages

English, Polish

I'm passionate about

I am passionate about art, animation, video games, and creating new worlds(imaginary or real).

Talk to me about

Video Games, Animation, Story Telling, the future.....

Comments & conversations

190923
Sebastian Sluga
Posted over 1 year ago
Paola Antonelli: Why I brought Pac-Man to MoMA
im not sure Walking dead is a good example.... though i agree it is wonderfully made, and aspects of the game certainly deserve recognition.... it still holds alot in common with purely commercial franchises like Call of Duty, and Halo.... which are fun, may have great graphics, and have some excelent teams of writers to add to the game.... All of these still were designed to sell.... I think this is the biggest issue when discussing Games as art; they are largely a consumer product. Like films often times they are largely made to target and entice a specific demographic into purchasing the games.... then 100's if not more Artists each contribute a little bit to create a good PRODUCT..... there aren't that many games that throw that idea out in hopes to Innovate game play AND create something amazing.... this is usually only possible in smaller teams that occupy the Indie game genre.... Journey is a great example of this. "Katherine" is another game that instead of targeting some broad audience to SELL to, created one of the most surreal games to hit the market,; if you aren't going crazy by the end of Katherine, you were not playing Katherine.
190923
Sebastian Sluga
Posted over 1 year ago
Video games = art?!?
Its that aspect of video games that i fell in love with... Since 1st grade i had an affinity for the arts and pretty much knew i would attempt to do SOMETHING with it.... it wasn;t till i saw the Opening cinimatic for a popular game of the time, Final Fantasy X, that i realized Video Games were an option. it was the first time a game, this interactive world was as visually stimulating as a movie or painting. Not only was it beautiful but "I" was running around in it. If i want to explore every inch i could. If i wanted to talk to people i Could.... In that moment I knew i could invite every body into my Imagination... that if I could make a video game i would be able to show people the things i see, the stories and characters i imagine every moment i have to myself....Not only show them these things but let them interact with them and experience them as i get to experience them in my own mind.... so how could something capable of that NOT be considered Art?
190923
Sebastian Sluga
Posted over 1 year ago
Video games = art?!?
Journey is one of the games that gets brought up alot, and for good reason.... Its a prime example of what Indie Games are doing for the game industry... If a game could be considered Art it will probably be an Indie game.... and while I haven't played it myself, I have sat behind friends while they played it and found my self mesmerized by the styling and soundscape. It is a beautiful experience.... Another surreal game is a bit more mainstream but if you ever play it or watch someone play it "Katherine" is an amazing game that has a lot of meaning and symbolism mixed into what is essentially a puzzle game... but the way the game plays, the ambiance, the pacing; it leaves your deeply engaged and present as the game unfolds..... If you don't feel like you're going crazy by the end of Katherine you probably were't playing Katherine...
190923
Sebastian Sluga
Posted over 1 year ago
Video games = art?!?
and i think i should clarify. I agree with the MoMA collection as being examples of interactive design. I understand Miss Antonelli's stance on the exhibit. I am interested in finding what everyone thinks of video games as art... What would a video game look like to be considered "Real Art". technology has finally reached a point where video games are virtually only limited by our imagination.... so if i ever want to make an "Art Game" what would that look like?
190923
Sebastian Sluga
Posted over 1 year ago
Video games = art?!?
I think there is plenty of difference between art and design.... though in these professional arts the design is as much the medium as the medium itself... for instance i can imagine in architecture you don't think of elements of design as some kind of limiting force per se, but more like different colored paints you use on a canvas, the canvas being the final "design". and i would also think that many "Professional " artists find they are more creative and more involved in the work when it has these limitations.... Like a puzzle that must be solved. in games, your limitations are simple; is it fun, does it work, is it different... basically your only limitation is what the system your game will be played on is capable. while the "industry" has stagnated in their pursuit of money.... tje Indie community has been experimenting and creating amazing stuff.... I guess what i am saying is with Video games Sure design is a huge part of the process, especially if your goal is to sell to a specific market, but its not the rule, its a screw driver in our toolbox.
190923
Sebastian Sluga
Posted over 1 year ago
Why is it so hard for one to open up about an abusive past?
I was in an abusive marriage.... For me I started really letting people know when I saw that there weren't many men talking about being victims in abusive relationships... and with that said I think one of the biggest reasons people don't talk about it or share their experience is because for what ever reason we think no one wants to hear it... Its some how not important enough to share. As a male when i told people i was divorced it seemed like there was alot of judgement, so when some asked what happened i would just say it was an unhealthy relationship... then a few i guess would pick up on my meaning and say something akin to its good you got out... and this frustrated me especially since in comparison women seemed to be more able to talk about it. then going online I found only a few people trying to raise awareness of "Male Battering" followed by a slew of insults and ridicule... so, i say if it happened it happened... and sharing what happened to you may help others deal with what happened to them, it can also help others realize and escape whats happening to them.
190923
Sebastian Sluga
Posted over 1 year ago
Video games = art?!?
I think my biggest issue with this is how culturally we don't think of professional production artists (Game Designers, graphic artists, animators) as being "Real Artists". That because they make a living outside of the gallery, their work is less meaningful. Ive had many friends, currently working in the game industry, put together a gallery show and if its not some example what they do professionally its ridiculed as a game artist attempting to be a "real" artist... and its not really just about video games... I personally have high regard for comic book artists, and 2D animators. And I find it enraging that sooo many people hear Comic Book, or Animation and think its for kids; that an adult who appreciates or views these mediums is somehow immature. This translates all the way up to the art world.... where it seems having a strong sense for anatomy and color theory seem to be shunned.
190923
Sebastian Sluga
Posted over 1 year ago
Paola Antonelli: Why I brought Pac-Man to MoMA
play Ico, or Shadow of the colossus, or many other games.... Im sure if you ventured to ask gamers what games meet your criteria for art they will point them out to you.... while many games do not fit (i would never venture to say those games as a whole were art anyways) there are those games that from concept to execution were meant to challenge and evoke our thoughts and emotions....If you can call poetry, film, literature art; then video games have every capability if not an even better chance of creating something incredibly artistic.....
190923
Sebastian Sluga
Posted over 1 year ago
Paola Antonelli: Why I brought Pac-Man to MoMA
the idea of video games as art is a difficult one..... difficult in the way math and science can be difficult.... you either get it or you don't. Not to say you could never get it, just you haven't had that moment where it all falls into place and you understand it.... video-games are a new medium for creative ideas but from the start it found itself among other media that have been going through the same struggle.... Animation, and Graphic novels/comicbooks. Its like film/motion pictures in that it has every ability of being a form of art, but is predominately used in a very commercial way. Certainly not every comic book, film, cartoon, or video game should be considered a work of art.... but i think people need to open up to the possibility that there is real art within these mediums. Thats why the argument exists. the passion, the work, the creativity put into creating these works are the same as what went into creating the Mona Lisa. And often times the people that create animation, comics, video games have devoted more time and effort in the mastery of their skills than many traditional artists.... SO saying their work has no place in this world as art while doting on some guys "amazing work"(some over saturated water color with no concept of human anatomy) you are basically piling every sketch, study, concept, peice the animator/comic book artist ever did and pissing on it....