Speakers Stephen Lawler: General manager of Microsoft's Virtual Earth

Stephen Lawler and the Virtual Earth team have created an addictively interactive 3D world that is poised to reinvent our view of advertising, gaming, weather/traffic reporting, instant messaging and more.

Why you should listen to him:

Microsoft's Stephen Lawler offers a tour of Virtual Earth that not only reveals the power and potential of the software itself, but also gives a global glimpse of the new virtual frontier of digital globes, the 3D Web and the metaverse.

Lawler also explores the enormous effort it takes to create the fluid blending and shifting between the multiple views and resolutions of Virtual Earth. From the satellites and airplanes that gather photo data for a top-down view to the ground vehicles and headgear-wearing pedestrians who canvas the ground for an eye-level perspective -- all of it represents a monumental effort of logistics and mechanics.

"The cool bird's-eye views were enough of a draw in the previous version, but the 3D is downright addictive. This probably would be enough to please most people even without the local search, maps, and wealth of extra features."
PC Magazine

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Blog Posts on TED

  • A tour of MS Virtual Earth, on TED.com – June 21, 2007

    Stephen Lawler, from Microsoft, takes us on a tour through the company's new Virtual Earth project, which is, basically, an attempt to turn the entire planet into an interface to the web. Collecting and synthesizing massive amounts of data -- bird's-eye views, street-level photos, 3D wireframes -- the Virtual Earth team are building a world of possibilities. Bonus: This talk may explain the mysterious vans with cameras on top that you might have seen cruising up and down your street. (Recorded March 2007 in Monterey, CA. Duration: 06:55) Read Stephen Lawler's profile on TED.com


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  • We're made for zooming – January 30, 2008

    It its newest issue, Newsweek publishes a detailed story on Microsoft's Seadragon technology and the man behind it, Blaise Aguera y Arcas (who premiered it at TED07 last March, watch his speech), and discusses what it calls the "zoom interface":

    The Internet, it seems, doesn't take advantage of how humans best process information. Evolution granted Homo Sapiens a high degree of visual acuity ... Scrolling and linking are inferior modes of taking in information. "Humans are incredibly good at spatial navigation and incredibly bad at navigating through a list of generic icons or generic text." ... These limitations are not lost on the technology giants and forward-thinking entrepreneurs working to commercialize a new way to take in information visually: the zoom interface. In its simplest form, it displays information all at once - all the photos in an album, say, or all the files on a PC, or all the entries in a database, or all the items retrieved in a search - and when you spot something of interest, you zoom down into it. In this way, zooming represents an upgrade from the second- and third-best methods for accessing information (scrolling and linking) to the best option: displaying information like a landscape, and giving people the chance to zoom down to the details ... Only recently have engineers had the advances in display technology, broadband connections and video processors capable of coping with a zoom interface. As a result, prototype zoom interfaces are now up and running in labs around the world.

    And are arriving on the market. Think of Google Earth's zooming capabilities, of the iPhone, of Jeff Han's PerceptivePixel multi-touch wall (watch his speech at TED06), of Zumobi's zooming interface for cell phones, and many others.

    Read the full Newsweek story.

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