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timber maniac

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Which video game has challenged your perspective on the way you live your life and how?

The video game I credit is a role playing game called Final Fantasy 7.

The conflict of the game begins immediately. As you play the story unfolds and you learn of a corporation that is extracting 'Mako Energy' from the planet by means of giant reactors. This 'Mako Energy' is then converted into electricity that is used in the city surrounding the reactors. It is a lucrative business. As a player, you begin the game with your character being directly involved in a vigilante terrorist group; a group whose goal is to destroy these 'Mako Reactors'.
Though the character you play cares little for the goals of his group (your character's main interest is making money), you continue to be involved in these vigilante missions. As time progresses in the game (meaning you complete more story-line) your character learns that 'Mako Energy' is found in all of the creatures and plants that inhabit the game's world. When a life ends this 'Mako Energy' flows back into the planet. It is then recycled by the planet and used to create new life. You understand that the extraction of 'Mako Energy' will result in the disabling of the planet's ability to support new life, and it also means that the planet is itself a living thing (as a player you can visit a place in the game and hear the planet itself making painful noises). You learn that the corporation's president is aware of these facts and is yet still planning to progress with the extraction of 'Mako Energy'.

How did this challenge my perspective?

Growing up I had been exposed to many different ideas of accountability but only at the age of 12, with the help of this compelling story, did I seriously contemplate my role in society. I wondered what kind of character I was, and what kind of character I would like to be. The story made it clear that those who act from a source of greed were ostracized from a moral society. I decided that indifference towards suffering cannot be hidden and that greed will never be satisfied.

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    Feb 11 2012: games ask difficult questions. Mass effect 2 was a huge one. in the game, there is a character called "legion" (i think, might be wrong). He is a member of an artificial race of beings called "the Geth" (stay with me here).

    one a side mission in the game, you learn that there are 2 sides to the geth, 2 religious factions. their programming was a few 0's and 1's different from each other in the beginning due to a programming error (of which side you don't know) and a religious war between the 2 factions of geth had broken out.

    after a few shooting bits, you end up at a console. you have the option of changing the programming of the geth so that the programming is corrected without them even realising or you can destroy them.

    It asks the question, what if you could have you view changed, something that you are willing to die for in a second. so that say for the argument that you would meet a past version of yourself and want to kill each other.

    very hard one indeed. but thats why i like games, they ask very hard questions and reveal things about yourself rather than teach you a lesson... that what an interactive experience is made for! (that and fun!)

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