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timber maniac

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Which video game has challenged your perspective on the way you live your life and how?

The video game I credit is a role playing game called Final Fantasy 7.

The conflict of the game begins immediately. As you play the story unfolds and you learn of a corporation that is extracting 'Mako Energy' from the planet by means of giant reactors. This 'Mako Energy' is then converted into electricity that is used in the city surrounding the reactors. It is a lucrative business. As a player, you begin the game with your character being directly involved in a vigilante terrorist group; a group whose goal is to destroy these 'Mako Reactors'.
Though the character you play cares little for the goals of his group (your character's main interest is making money), you continue to be involved in these vigilante missions. As time progresses in the game (meaning you complete more story-line) your character learns that 'Mako Energy' is found in all of the creatures and plants that inhabit the game's world. When a life ends this 'Mako Energy' flows back into the planet. It is then recycled by the planet and used to create new life. You understand that the extraction of 'Mako Energy' will result in the disabling of the planet's ability to support new life, and it also means that the planet is itself a living thing (as a player you can visit a place in the game and hear the planet itself making painful noises). You learn that the corporation's president is aware of these facts and is yet still planning to progress with the extraction of 'Mako Energy'.

How did this challenge my perspective?

Growing up I had been exposed to many different ideas of accountability but only at the age of 12, with the help of this compelling story, did I seriously contemplate my role in society. I wondered what kind of character I was, and what kind of character I would like to be. The story made it clear that those who act from a source of greed were ostracized from a moral society. I decided that indifference towards suffering cannot be hidden and that greed will never be satisfied.

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  • Feb 1 2012: Star Wars Knights of the Old Republic 2 was probably the first game that I ever really had a realization moment about myself with. While playing through Kotor 1 I played a dark side character, but really didn't feel much about it since the majority of the time the characters that I would gain dark side points by doing whatever it was I was doing were really deserving of said nasty actions. When time came to play through Kotor 2, I was confronted with an option to do an evil deed, and just couldn't bring myself to do it. I had the thought of "Is this really the type of person I want to be?", and so in turn I started picking the choices that I would pick in real life, rather than the choices that would disconnect my character from my morals beliefs; regardless of how funny they may be. I've since played through all the games that have moral systems in this sense, and I find them much more fulfilling (and people in the games seem to like me a whole lot more for not stealing everything of there's).

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