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timber maniac


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Which video game has challenged your perspective on the way you live your life and how?

The video game I credit is a role playing game called Final Fantasy 7.

The conflict of the game begins immediately. As you play the story unfolds and you learn of a corporation that is extracting 'Mako Energy' from the planet by means of giant reactors. This 'Mako Energy' is then converted into electricity that is used in the city surrounding the reactors. It is a lucrative business. As a player, you begin the game with your character being directly involved in a vigilante terrorist group; a group whose goal is to destroy these 'Mako Reactors'.
Though the character you play cares little for the goals of his group (your character's main interest is making money), you continue to be involved in these vigilante missions. As time progresses in the game (meaning you complete more story-line) your character learns that 'Mako Energy' is found in all of the creatures and plants that inhabit the game's world. When a life ends this 'Mako Energy' flows back into the planet. It is then recycled by the planet and used to create new life. You understand that the extraction of 'Mako Energy' will result in the disabling of the planet's ability to support new life, and it also means that the planet is itself a living thing (as a player you can visit a place in the game and hear the planet itself making painful noises). You learn that the corporation's president is aware of these facts and is yet still planning to progress with the extraction of 'Mako Energy'.

How did this challenge my perspective?

Growing up I had been exposed to many different ideas of accountability but only at the age of 12, with the help of this compelling story, did I seriously contemplate my role in society. I wondered what kind of character I was, and what kind of character I would like to be. The story made it clear that those who act from a source of greed were ostracized from a moral society. I decided that indifference towards suffering cannot be hidden and that greed will never be satisfied.


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    Jan 30 2012: Super Smash Brothers Melee.

    Two aspects of this game have altered my life drastically: the community and the gameplay.


    SSBM has now been released for ten years, meaning that it has no internet capabilities. In order to play, one needs to physically leave their rooms and go out and find others to play. As a result, we've managed to build a community consisting of hundreds of players, some residing in the U.S. while others in Europe and Asia. The competitive scene began around 2002, when tournaments began being hosted, and to this day, our community still thrives off these tournaments.

    I cannot stress enough the amount of close friends and relationships I've found and formed through this community alone. It's unbelievable to imagine that a single video game could alter my life this much. Without Super Smash Brothers, I would be short some of the closest relationships I've made to this day. It's astounding what can come out of a relatively underground social clique held together by the mutual interest of a video game. While the community has both its ups and downs, I would still bet that the community alone is what keeps our players playing ten years later.
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      Jan 30 2012: Lilian, I seem to be having issues with the thumbs up button. I don't know if it will notify you that I have been clicking on it, but right now it says +NaN and I'm not sure what this means. Please ignore it all! I commented on the continued section in case I am having more issues.

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