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Walter Radtke

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Can computer games be designed to deliver education in an effective manner?

With high school drop outs becoming a national epidemic and kids terminally bored with education in its present delivery format, could a series of educational games be devised to get kids from pre-school to high school graduation? I'm talking of games so compelling and interesting, yet gradient in skill levels, that ALL schooling will become home schooling and the costs of running brick and mortar school districts would disappear into the dust bin of history. The money saved by municipalities could be used to supply every child of age 3 with his own gamer system. My feeling is that incredible skill sets could be taught in short order, including cognitive skills that could rival autistic savant levels. It is becoming more clearly evident that we either get smarter faster or we welcome back the 12th century.

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    Jan 18 2012: I know, the digitization of learning is a bit scary and has issues. But the power of simulation training is evident and could become an educational paradigm soon. If the Japanese or other techno savvy people get a leap on us, we'll be playing catch up for years. Maybe brick and mortar schools can be cut back into "lab sites" where kids can come together in field trips to get hands on experience. But keep in mind that simulations can be extremely realistic. They are used to train surgeons and jet pilots.

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