- Michael Williams
- Westminster, MD
- United States
Games that teach and make you learn new things.
What do you do in any game you play? You learn what the game is, how to play it and how you personally can be better at the game.
Well what if instead of shooting zombies, or racing your friends, building a city, you are learning a skill for a job, or grasping a topic more fluently for school, maybe you just want to up your A game. Well you already do this, just with more focus towards the game's core design, meaning the game designer is teaching you how to play his game through his game via tutorials, hands on play and rewards inside the game mechanics.
Ask any gamer, and they will tell you the wealth of useless knowledge they have about any given favorite game, including items in game, their abilities and attributes, the Npcs ( non player characters ) and the many levels or maps in the game known by heart. Imagine if we could take this same principles and overhaul our education system.
How would this be done to teach say Chemistry, Social behaviors, Geography, Math, Science, Nanotechnologies, Manners?