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Do games really make a better world?

Does really games makes better world?


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    Aug 15 2012: Social play behavior in animals as well as human history suggests that games are essential to growth and development. As noted in Jane McGonigal’s book, the first written history of human game play was a survival strategy against famine resulting in an epic win—the people not only survived the famine, but also developed a highly sophisticated culture of art, agriculture, and urban planning. While we cannot simply sail off to another land to escape today’s global crisis, there is nevertheless growing speculation about the socio-political impact of the “exodus to the virtual world” away from the traditional, material-based economy. If games are clues to the future, as Bernard Suits suggests, perhaps the potential that game play offers for increasing community engagement is the key. Most gamers never read a game manual preferring social exchange to being spoon-fed the rules and game play offers a tremendous opportunity for gamers to connect with one another and practice reciprocity and cooperation, a far better global survival strategy than our current system, which increasingly prioritizes individualism and competition.
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      Aug 25 2012: Theres another reason why we dont read manuals: the games prevent us from not playing by the rules in most cases ;o)
      Besides there are so many video guides/tutorials online, that we dont even need direct interaction inorder to understand a game.

      About the other things however i have to agree mostly.

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