- Ricky Thompson
- United Kingdom
Let's crowd-source design a new exciting academic GRAPHIC interface that encourages a playful approach to building scholarly discussions?
After watching the Ted talk by Jonathan Harris in which he shows his ‘I Feel Fine’ project it got me thinking...
Imagine a graphic interface that looks something like a video game. Your avatar would walk through a landscape (say, a garden).
The landscape would feature different trees, plants, etc. Some trees would bear oranges, some apples, some pears, etc. Each fruit would represent a different subject that is being discussed (chemistry, society, physics, social media etc).
New discussions/ideas in each area would appear as baby fruit. As more people contribute to each discussion each fruit/discussion would grow and ripen. After a set amount of time each fruit would fall to the ground to indicate the age of the discussion. If and when contributions to any discussion start to tail off the fruit would start to rot.
The avatar could be switched between first person POV and a wider RPG view of the whole landscape. Players/students would be able to see the avatars of other player/students who are online and the fruit/discussions they are looking at.
As more and more people contributed the garden would become richer and deeper.
As well as the fruit/discussions there would be other features in the garden – reference library points, classic arguments/schools of thought through history etc. These would also be represented by some sort of novel visualisation.
There would also be gardeners (editors) and the seasons would also serve a function.
So, I hope that gives a general feel for the idea. I have lots more expansive ideas for how it would work but would be interested to hear what the Ted community thinks/can brings.
I’m thinking it would be aimed at high school students initially and perhaps if it worked well could be rolled out to a wider audience.